Calabim Office Hockey

 

'Calabim' because that's who plays it: 'office' because that's where it's played; and 'hockey' because... well, there are sticks involved.  It's not really a sport unless you can hit somebody with a stick, after all.

 

The origin of the pastime is obscure, given that Calabim are not particularly known for keeping accurate records (or, indeed, any records at all).  The popularity of Calabim Office Hockey, however, is quite recent - and has as much to do with its surprising utility for Hell as anything else.  This is not to say that the game does not have its own rude charm, but it would be unlikely to be tolerated if it was not also useful.

 

The rules are fairly simple.  Two teams of Calabim (usually between three and five to a team) compete to keep possession of a 'puck' (usually a hunk of steel or concrete weighing at least fifty pounds) for a period of one minute intervals.  Play begins with a bout of rock/paper/scissors (coins tend to explode when subject to the interested attention of five or more Calabim at once) between the two team leaders; the winner gets to throw the puck into a suitable play area.  Both teams then move to collect the puck; a point is scored when one player holds onto it for a full minute.  Once a point has been scored, the holder of the puck throws it into the air again and play repeats.  No player may attack another until someone playing the game has touched the puck; after that, well, it's considered uncouth to actually kill anyone.  More to the point, it's also extremely unsafe, as play officially ends when the Malakim show up.

 

As one might imagine, the property damage is significant.  While Office Hockey teams actually will go to some effort to not kill any of the talking monkeys in any but the most callous of campaigns (for much the same reasons that they avoid other forms of casual, public mass murder), the resulting Disturbance will be quite loud, obvious and easy to trace.  Which is why Hell usually makes sure that four or five games are going off at once, preferably a decent distance away from the actual Infernal operation going on that day.  Unless there isn't one scheduled, but Hell wants the Host to think that there was one.  Or maybe Hell just wanted to see what Heaven's reaction time was in a particular geographic area.  The reasons go on.

 

Calabim, by the way, tend to love this game with a passion.  While it rewards typical Calabite behavior (random acts of destruction, liberally scattered across the landscape), there's more to Office Hockey than that.  It really is a legitimate sport; demons serious about playing it have worked out strategies, standard plays, maneuvers, even training exercises.  Teams have even started experimenting with specialized player positions and roles.  It's not yet to the point where Nybbas can rake off a piece of the action, but the Media has high hopes for the sport (to the point of making sure that only distorted versions of games make it into the papers).  In fact, if they could get the talking monkeys to play a version themselves, then you could eventually be able to have the Symphony accept the Role of an office hockey player, which itself could be useful...

 

As for Heaven?  They're appalled, of course.  Except for the Archangels who've noticed that thing about Roles, too. 

 

Well, one Archangel, at least.

 

 

Back to Seeds

Back to In Nomine