The Cabal of Procurers

 

The sponsorship of this group is one of Hell's more impenetrable secrets: it must have one, but no Prince has put them under his or her formal protection.  On the other hand, no Prince seems to ever make a serious attempt to destroy or take control of the group, either - and the Procurers' relations with the Game are sufficiently solid that any interference by lesser entities is invariably, quickly and quite fatally countered.  The general consensus is that the exact nature of their patron is far less important than the demonstrated fact that they have one.

 

The Cabal of Procurers is essentially a slaver's guild; they specialize in interesting and unusual damned souls, for a wide range of budgets and tastes.  If your tastes are sufficiently baroque that what you fancy isn't readily available - and if your budget is sufficiently large - they'll be happy to construct what you require.

 

This is the primary reason why most demons assume that they have Prince-level patronage.

 

Purpose and Goals

 

To acquire a reasonable level of power and an unreasonable level of wealth, while avoiding making too many enemies in the process.

 

Organization and Leadership

 

Procurers span the entire range of Word and Band: while no Prince is especially represented in their ranks, there is a definite tendency towards Balseraphim, Habbalah and Lilim.  They tend to range from 10 - 12 Forces in raw power.  Very few have Distinctions, and none are Word-Bound.  There is at least one office of the Cabal in just about every Principality except Abaddon: the largest are in Hades and Shal-Mari.  The former acts as the main 'industrial' area; the latter has the best showrooms.

 

The Cabal seems to operate as a 'secret' society would if it was organized along the lines of a franchise.  Demons with sufficient free time (not all that common, but not unheard of, either) and a Prince who as at least neutral towards the Cabal (none are formally opposed to it, but Saminga and Mammon have made their disapproval known to their Servitors) may either attempt to join an existing organization, or start one of their own.  The former is much, much more common than the latter.  If accepted, the demon is free to advance in rank through the usual methods of bribery, bootlicking and betrayal.  Particularly successful demons end up running their particular Principality's franchises: there is no official head of the organization, and as far as anyone knows, there isn't really an unofficial one, either.  The offices operating out of Hades have extra influence, due to both their easy access to the Soul Yards and their special manufactories, but too much presumption will result in other offices making alternative arrangements.

 

Note, though, that all of this is taking place in Hell.  The constant maneuvering and plotting is not for the timid.  Most Procurers also assume that they've been thoroughly infiltrated by the Game (except for the Gamesters, who mostly assume that they've been thoroughly infiltrated by Fate), which would cause more concern if it weren't for the fact that such a thing is distressingly common anyway.

 

Abilities and Resources

 

The Procurers have two major resources available to them.  The first is the simplest: they keep extensive stocks of damned souls, of all sorts and varieties.  This fact has an appeal to any demon with have jaded tastes, demanding bosses or tight deadlines.  They can guarantee the most common types in whatever number that you might need or afford, offer both purchase and rental plans and provide free delivery. Somewhat more baroque items may take some doing, and probably a call to another Principality (no individual office owns its own stock; all damned souls are collectively owned by the Cabal), which is off course going to raise the fee.  There's also a return for credit plan; the Cabal will also always be happy to purchase whatever odd damned souls that a demon might happen to possess, provided of course that a fair market value can be determined.  This makes up the bulk of their business; Cabalists in Perdition and Beleth's side of the Marches have developed a profitable sideline in acquiring ethereal slaves, and there's always the odd unlucky demon or two in their clutches, but trafficking in souls remains their mainstay.

 

However - and this is what makes the Procurers special, and explains the name - their other major resource is their ability to create what their customers require.  This can be something as simple as a thorough training/brainwashing regimen, or as complex as the judicious addition and removal of Forces; the Cabal's manufactories in Hades are renowned for their abilities in the latter, and the exact method of how they do it is both a closely guarded secret and the subject of a nigh-infinite variety of rumors.  What is known is that they can provide facsimiles of just about anyone, for the right price.

 

This includes duplicates of actual people.  The Cabal does a lot of work for the Game and Fate in this regard.  Oddly, the bulk of these sorts of jobs involve people who are not famous: demons on Earth duty have discovered that a videotape of someone's Aunt Edna screaming in agony while being tormented by fiery whips is very useful in the fields of blackmail, espionage and general sadism.  Unfortunately, the Host realizes this, too, so the favored targets of this sort of thing are living humans who for whatever reason cannot simply call an angel and ask him or her to double-check on what really happened to Aunt Edna after she died.  But it's useful when dealing with Hellsworn and/or normal people, and often cheaper than tracking down any specific damned soul.

 

Duplication of famous people... well, that's where the Cabal starts keeping its mouth firmly shut.  It's fairly clear that they do it, but admitting to it would be counterproductive.  There's no point in ordering a 'Mahatma Ghandi' or 'Abraham Lincoln' to demoralize the damned souls if everybody knows that they're really only copies.  Sensible demons note this (and the oddity that every Principality seems to have its own Adolf Hitler) and quietly draw their own conclusions.  Nobody with an ounce of sense is really sure how many famous people actually are in Hell, and the Procurers derive much of their mystique from that.  They're really that good.

 

Celestial Relations

 

Hell

 

Generally, the two Princes most open in their dislike for the Cabal are Saminga and Mammon, for ideological and practical reasons, respectively.  Saminga thinks that trading in souls like this is wasteful; the Forces are much better off being harvested for his Undead legions, and he certainly does not allow his Servitors to make their own deals.  Mammon is simply incensed that he is not milking such a lucrative cash cow, as any and all business deals are so self-evidentially supposed to be under his purview.  Alas, neither has sufficient influence to negate the influence of the Cabal's unseen patron.

 

The rest of Hell finds the Procurers to be fairly useful in a variety of ways, and of course few sensible demons want to bother unduly anyone on permanent retainer from the Game.

 

Heaven

 

Generally speaking, this is one of those groups that annoys the corporeal members of the Host more than the celestial ones; after all, from an angelic perspective this is just one more bunch of demons dedicated to interfering with Earth, and it's not like their particular perversion gives them any added resistance to being shot, stabbed, ripped limb from limb, dropped into a quantum black hole or blown up.  Blessed souls and Saints - especially the ones who have been 'honored' by the Cabal's unique form of copyright violation - have a somewhat less detached view of things.

 

Ethereals

 

Nobody likes slave-takers.  Especially ones that have sufficient connections to get away with 'minor' violations of what few guarantees exist between Hell and certain pantheons.  It doesn't happen all that often, but it does happen.

 

History

 

The Procurers have been around for about six hundred years or so, and generally have been extremely stable during most of that time period.  This is noteworthy, for Hell; certainly, individual Procurers have been subject to the usual purges and assassinations, but the group as a whole has never been subject to a major suppression.  This simply underscores the likelihood of Prince-level patronage, especially as the Prince of Greed was constantly attempting to control their organization.

 

The modern period has been quite exciting for the Cabal, however.  The chaos engendered by the run on Mammon's Bank in 1929 allowed them to expand their franchise network; by the time that the Prince of Greed was in a position to worry about comparatively minor irritants, the Procurers had developed a presence throughout Hell.  Mammon's efforts to control this have been even less successful than before.

 

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