Holding It In                                              (Defaults to Will -2)

 

This skill is only available to those with Symphonic Awareness; it represents the ability to use a note of Essence and not release it into the Symphony (and thus causing Disturbance).  Essence held in such a manner counts towards the maximum number of notes of Essence that an entity can hold at any given time, but cannot be used for any other purpose.  The entity may release the note of Essence at will, usually when the coast has been determined to be more or less clear.

This skill requires some concentration to use; any use of a Will-based skill or resonance or Celestial Song will require another Holding It In roll, at -2 for every day (rounded up) that the Essence is held.  Likewise, generating Essence via daily acquisition and/or Rites also requires an immediate Holding It In roll at the same penalties, as does taking damage in combat, sudden surprise (GM call) or the perception of five or more notes of Disturbance.  Failure to make this roll results in the Essence being released into the Symphony, which will result in two notes of Disturbance instead of one.  It's also good for a -1 reaction from anyone with Symphonic Awareness - on general aesthetic principles, as this lack of control is considered, well, uncouth.

 

Back to Other

Back to In Nomine