Storm-Chasers

(With apologies to a certain item found in the online Warehouse 23 files)

 

The name of this relic is actually somewhat of a misnomer, as it doesn't chase storms so much as it directs them, usually in a fashion guaranteed to cause the most amount of difficulty to a specific target.  They are firmly Infernal devices, as the Host doesn't usually go in much for psychological cruelty.

 

Storm-chasers are strictly one-shot items; they use a variant of the Ethereal Song of Storms to alter the path of an existing storm system.  The larger the storm, the less the fine control; seeding a hurricane with this relic will not make it turn on a dime.  A tornado is a completely different story.

 

Activating a Storm-chaser requires two steps.  Each relic comes in two parts: the control unit and the homing beacon.  Homing beacons come attached to the control unit and must be broken off in order to be used.  The control unit is then physically transported to the center of the target storm system and activated.  As long as the control unit stays in the air - they're usually only about half a pound in weight, and the activation of the relic will keep it from hitting the ground as long as there are winds available that could realistically keep it from falling - the storm will home in on the homing beacon, until either the storm is exhausted, the homing beacon moves out of range (about 100 miles) or the relic is used up (4 hours/level).  Unfortunately, the homing beacon does not itself register as an artifact.

 

As one might imagine, Dark Humor loves these toys, especially ever since a feature of them was revealed.  It was deemed necessary that the homing beacon not register as an artifact, the better to keep victims from realizing that they had been marked for a particularly baroque assassination/harassment method.  Therefore, the control unit was designed to metaphysically link itself to the homing beacon's chemical/physical composition and trace that.  The potential flaw in this method was that any sufficiently large concentration of similar compounds within five hundred yards would tend to temporarily spoof the control unit, causing it to shift the course of the controlled storm to home in.  When informed of this, Kobal smirked and decreed that all future homing units were to be made out of a specific combination of aluminum, steel, vinyl, fiberglass and cinderblock - all items found in the construction of mobile homes.

 

Well, now at least why you know tornadoes seem to love the damn things.

 

Storm-chasers

 

Relic/6 (variant of the Ethereal Song of Storms)                                                  18 pt

Self-powered                                                                                                             +0 pt

Extra Essence Capacity 2     (total 8)                                                                      +4 pt

Use Restriction: must be physically placed in center of storm                            -1 pt

Vulnerability: celestial artifact destroyed when corporeal form destroyed        -4 pt

Disturbance: continuous (1 pt)                                                                                -1 pt

Charges: One use                                                                                                      /4

Total Cost:                                                                                                                 4 pt

 

Convenience and durability costs were determined to be worth zero points overall: Storm-Catchers are especially light and not especially somewhat fragile, but metaphysically toughened to survive being battered around by a natural storm.  Also note that the duration for this item is four times what would be expected for the Ethereal Song of Storms (the major reason for the 'variant' tag): this would have increased the cost, except that it was deemed to be cancelled out by the fact that the item can only be used on an existing storm.

 

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